memory
Interact with our internally used memory reader as a easy to use wrapper
Read memory
Client
memory.getGameClient();Returns the game client [client.dll]
Pointer
memory.getPointer(IntPtr: address, int: offset);Bytes
memory.getBytes(IntPtr: address, int: offset, int: length);Integer
memory.getInt(IntPtr: address, int: offset);Float
memory.getFloat(IntPtr: address, int: offset);Double
Long
String
Char
Attach
Automatically attach the memory reader to the CS2 process since the client can be opened without CS2 running
Is running
Return's a boolean based on if the CS2 process is running.
Is attached?
Return's a boolean based on if the memory reader is attached to the CS2 process Example:
Get Module Base
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